

Other than it being a great way to burn off infamy, I rarely have infamy and I don’t gather these mats often because it seems like a bit of a waste of time, in theory I could collect enough gold in the amount of time spent herding things to just buy the mats from someone else. Some sort of animal husbandry skill would be useful overall, I’ve spent a lot of time chasing sheep and chickens around and while that’s great for getting mats (arrows and bandages, for example) that I can then use to gain experience in other skills (archery, healing) you don’t gain any xp standing around picking up feathers or feeding and shearing sheep. So if there was a way to do it either by using the leash to retake dogs so that we could sell them that would be great.Īny suggestions you have in the comments to amend this would be great! And hopefully the devs will see this and implement a way for us to select one or a few dogs from a pack. The only thing is this was made before dogs weren’t allowed to be retrained, And ik this dog trainer skill would be used to sell max dogs. You would get exp into the dog trainer skill every time the dogs hp went up by 10, and this would effect how faulty you can train dogs or how effectively. Then this made me think maybe there could be a dog trainer skill. This way you can get just one dog to follow you instead of all 20 of them. You would equip it and then “hit” a dog and the dog would then alone follow you. The dog leash would be made with 1 hide, 1 pelt, and 1 Silver.


It can be fairly annoying and many people wish there was a better way. For the easiest way to solve the puzzle check the Puzzle page.So dogs are difficult to separate. If you complete it a stairway will open up to the Secret Quarry. They goal is to make all of the bushes big. How it works is that if you step on one of the bushes, the other bushes around it in all directions will become small if they are already big, or big of they were small.
#Mystera legacy train dog update#
These bushes are the puzzle that the update explains. Over to the top right of the sea, there are nine bushes that form a square. The small nine bushes cannot be foraged or picked up aswell. There are a couple of trees and rocks here for a bit of wood and stone, and some special blueberry bushes that can unfortunately not be foraged. (I know it's wierd) His drops are unknown. The other enemy here is King Crab, which is a fairly difficult hostile enemy that shoots out fire that takes 20%? (needs testing) of the targets max health, similar to the Green Dragon's fire attack. They will drop raw meat and fish upon death. Hermit crab is one of the two passive enemies, with the other being penguin. There are only two mobs here which are both found only here and the Secret Quarry. In the middle of the sandy area, there is a sign that says "Rafting is prohibited until further notice" from Galebrook Safety Inspector. If you walk to the left, you will see the sea, which cannot be crossed even with a raft. The Arcadian Sea is an area accessed by going left from Wellington.
