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World 80 days games
World 80 days games






world 80 days games

The game received "generally favorable reviews" on all platforms according to the review aggregation website Metacritic. The game is partly inspired by the steampunk genre, featuring such elements as sapient mechanical transport, hovercraft, submersibles and a city that walks on four gigantic legs. The game has several secrets, easter eggs and hidden endings, as well as several references to Verne's works, including Twenty Thousand Leagues Under the Sea and From the Earth to the Moon. The choices made by the player in story sections can also have a large impact on how the journey proceeds. In their role as valet, the player must manage their finances, their master's health, and time, as well as buying and selling items in different markets around the globe. The developers estimate that on one complete circumnavigation of the globe players will see approximately 2% of the game's 750,000 words of textual content. Each city and journey contains unique narrative content. The game follows the course of this adventure, as narrated by Phileas Fogg's manservant Passepartout, whose actions and decisions are controlled by the player.Īfter leaving London on an underwater train to Paris or a mail carriage to Cambridge, the player can choose their own route around the world, travelling from city to city. The year is 1872 and Monsieur Phileas Fogg has placed a wager at the Reform Club that he can circumnavigate the world in eighty days or less. The plot is loosely based on Jules Verne's 1873 novel Around the World in Eighty Days.

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In 80 Days, the player makes choices that impact the direction the story takes.








World 80 days games